Cities: Skylines 2 has had a rocky launch, to say the least. Major performance problems and bugs have kicked its planned content patches a long way down the road, and the situation’s been made worse by an absence of modding support at launch—something Colossal Order’s CEO says is her team’s “biggest regret”.
While redemption stories aren’t too rare in gaming (just look at Cyberpunk 2077 or Warhammer 40k: Darktide) the long road to players’ good graces is particularly painful here, with the game’s recent reviews “mostly negative” on Steam at the time of writing.
Still, for those downtrodden city designers there may be a small glimmer of hope. Colossal Order has announced the game’s first asset pack post-launch and, crucially, the dawn of official mod support…
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Read moreWith Helldivers 2’s server woes finally straightened out, Arrowhead Studios said earlier this week that it can now shift its focus to cooler things, including—speculatively—playable mechs. Those towers of mobile mayhem may be closer to joining the fray than we realize, as a video showing one in action has now leaked onto Reddit.
There’s no question that mechs are coming to Helldivers 2. They were present in the first game, and the “Report for Duty” trailer that dropped in February features one very prominently, captioned with the message “coming soon after launch.”
But if this leaked video is legit—and it sure looks that way to me—the mighty machines may be coming a lot sooner than most of us expected.
The leaker, fozzye18, said he wasn’t …
Read moreWhen you are many thousands of hours deep into a six-year-old videogame, it takes a lot to surprise you. But today’s Destiny 2 season finale did just that. I’ll explain why in a second, but first here’s the obligatory SPOILER WARNING for details and discussion of the final Season of the Seraph mission and accompanying cut-scene which is embedded further down the page.
To play the content you need to visit the H.E.L.M. and pick up a quest called Final Dawn. Here the Warmind Rasputin explains that Eramis, the Fallen antagonist from Beyond Light, has accessed Rasputin’s ABHORRENT IMPERATIVE protocol, which involves shooting The Traveller down—that’s the enormous orbital golfball which gives the guardians their powers— using a network of weapo…
Read moreAI’s been a fraught conversation in videogames. Heck, it’s even reared its head in Dungeons & Dragons, the ruleset Baldur’s Gate 3 was built on top of—especially after some recent comments by Hasbro’s CEO about “leveraging” all of its previous works. Swen Vincke, the founder and CEO of Larian Studios is a lot more level-headed about the tech’s use cases.
That’s as per a recent interview with IGN at GDC this year: “My stance on AI is really straightforward: It is a tool that we use to help us do things faster. We have so much work that we’re happy to take assistance from anything,” however, he adds: “I don’t think it’ll ever replace the creative side of things and I can put money where my mouth is.”
Vincke believes, generally, that AI can be harnessed—just not…
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